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Behind the Scenes – Sacred Games Title Sequence

Part 1

Team Plexus tells us about how how they got the brief from Phatom, how they found inspiration in ancient symbols, and the collaboration with Aniruddh Mehta!

Part 2

Find out how Plexus converted the intricate illustration into a 3D element, what their first draft looked like, and how they modified it after the feedback.

Part 3

The third and final part covers the hacks used by Plexus to quickly render 4k footage and what inspired the idea behind the iconic title animation.

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