Part 1
Team Plexus tells us about how how they got the brief from Phatom, how they found inspiration in ancient symbols, and the collaboration with Aniruddh Mehta!
Part 2
Find out how Plexus converted the intricate illustration into a 3D element, what their first draft looked like, and how they modified it after the feedback.
Part 3
The third and final part covers the hacks used by Plexus to quickly render 4k footage and what inspired the idea behind the iconic title animation.